Going
over a well-annotated games collection is not
only one of the best ways to learn more about
chess, it is also one of the most entertaining.
Tim Harding’s 64 GREAT CHESS GAMES is an
exciting look into the world of correspondence
chess. It features 64 games that Harding feels
are among the best played by mail or email. These
stretch from 1872 to 2002 and are chosen with
a stress on variety, e.g., “a good spread
of openings, players from many countries, many
types of game...” and so forth. He does
explicitly point out that these are not the “64
Greatest Correspondence Games” but rather
a “showcase of the best in correspondence
chess.” Among the nice features of the book
are the historical tidbits about the players and
overviews of the game. Games from the likes of
Steinitz, Chigorin, Ragozin, Keres and Ulf Andersson
supplement those of famous correspondence specialists
and add flavor to the book. Even relatively obscure
players are accorded brief biographical sketches
if there is sufficient information about them.
Harding himself is represented in the final game;
he is a strong correspondence player and author
of more than 20 chess books. Granting that I have
read a fairly modest subset of the latter, I would
say that this is the very best work I’ve
seen from him.
Harding presents mostly games of
a tactical and dynamic nature; indeed, this book
would be a very good way for a student to practice
tactics that arise in real-world situations. Positional
elements are present, as in most games, but they
tend to provide only sketchy background for the
many attacks, counterattacks and activity that
permeate the book. There are exceptions, of course,
as in largely strategic games such as Maroczy-Cipskes,
Hungarian Ch 1893 and Zagarovsky-Arnlind, 8th
CC World Ch Final 1975. But by and large he presents
slugfests; and the attacks in numerous games are
just wonderful, featuring spectacular sacrifices
supplemented by unplayed variations that are equally
attractive.
Harding’s notes, whether borrowed
from others or not, are in most cases detailed
and meticulous. He utilizes annotations from not
only the players’ notes but from those of
others who have been written articles or letters
about the game. I used one of this book’s
games in some recent work of my own and was impressed
by both the author’s and the players’
search for the exact truth in positions. One might
even say that this attitude is necessary in order
to win in correspondence chess, whereas it is
somewhat of a luxury and often a disadvantage
for over-the-board players under pressure from
the clock. Perhaps the only criticism that I have
is that I found Harding’s and other annotators’
assessments of some quieter and/or unbalanced
positions questionable. That may be inevitable
given the enormous amount of time one has to devote
to the most directly dangerous continuations,
especially in these super-sharp contests. In any
case the exceptionally high quality of these games
and notes arises in the area of moves that lead
by force to certain consequences, often with elaborate
and captivating analysis to demonstrate that.
The notes to a number of games may be too detailed
for some readers, especially for those who haven’t
reached expert or master strength. Of course,
that is true of most games collections and should
not deter readers, since the games are exciting
and instructive in their own right.
64 GREAT CHESS GAMES is bound to
be treasured by correspondence players and should
be rated highly by most other fans of the game.
It is a repository of sparkling attacking games
and a look into the world of postal chess. I very
much recommend it.
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