My
first, second, and continued reaction to GM Paul
Motwani's S.T.A.R.
Chess is: I don't get
it. I know that this book's predecessors, H.O.T.
Chess and C.O.O.L.
Chess,
are quite popular (unfortunately, I haven't read
them), so there will undoubtedly be enthusiastic
fans of Motwani's latest effort as well. But to
me, it is a book that combines apparently unrelated
chess games with rambling and ridiculously self-indulgent
prose. Moreover, from the examples I've looked
at closely, the chess analysis itself is unimpressive
(especially for a grandmaster); Motwani consistently
prefers to show cheap tricks instead of examining
the best moves, and apparently takes little or
no time to research the numerous comments he makes
about known positions. Worse still, it's never
clear (to me, anyway) what the reader is supposed
to be learning. The author seems far too in love
with himself to slow down and tell us, and the
constant supply of irrelevant "puzzles"
and amazingly banal new-age blather doesn't help
in this regard. It seems to me that at some point,
the stream of acronyms, colorless stories, bad
poetry, astrological presentations, and conversations
with extra-terrestrials(!) begin to consume so
many pages (which the reader is paying for, after
all) that the chess content of Motwani's book
is seriously impaired. After going through the
book a second time, trying to grasp what I was
missing, I finally had to ask myself: Did I learn
anything from this book? Of course I did--a position
here and a position there--but that's not much,
and it's a bad sign that I even had to ask.
Well, I've been rather harsh,
I admit; so let me present an alternative interpretation.
Suppose that you're a chess student, intent upon
improvement, say, 1100-1800 in strength. You have
a full-time job with precious few hours in the
evening for study. You've tried slogging though
some encyclopedic endgame or middlegame works,
or perhaps one of Watson's humorless, prose-starved
opening tomes; but your eyelids just keep getting
heavy in the face of such material and, hey, maybe
there's something fun to watch on TV? Then one
day at a tournament, you pick up a bright, witty
book called S.T.A.R.
Chess by an infectiously
enthusiastic grandmaster who just has the craziest
ideas about aliens and astrology, and it really
makes you laugh. Better yet, when you play through
the annotated games, there's one pretty two-move
mate or deflection theme after another, and the
pieces are really flying. Gee, this stuff is fun!
A S.T.A.R. fan is born.
I can't really see it (especially
the "witty" part); but I would much
rather have a student of mine be exposed to games
and positions for whatever reason than to avoid
studying altogether. And, although the games Motwani
chooses tend to be a bit obvious, they are chock
full of useful tactical themes. So if you can
stand Motwani's philosophy and humor (I am resisting
putting those words in quotes), this may be a
good book for you. I just can't recommend it myself.
YOU
CAN FIND THIS BOOK AT

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