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I own and have read through "How to Reassess
Your Chess," "The Amateur's Mind"
and "The Reassess Your Chess Workbook."
I enjoy them very much, but there's one question
that wasn't answered in your books. I understand
your concept of imbalances, but I don't understand
when to implement one idea over another.
For example, there are positions
in which I can either play to make a Bishop superior
to a Knight, stop the opponent's counterplay,
or press forward with my own attacking plans.
This all occurs within the same position at the
same time. How do I know which plan to pick over
the others? Basically, what is the order of priority?
Travis, Houston TX
Travis, this is an excellent question,
and one that I've been asked many times. In a
way, the need to prioritize is what makes chess
so hard. International Master John Watson looks
at high-level chess as being "context dependent."
In other words, normal positional ideas, rules,
and considerations--though obviously important--take
a back seat to the concrete needs of a particular
position.
Watson's "rule independence" approach
(expounded in his wonderful, "Secrets of
Modern Chess Strategy") is very interesting
and, without question, is a reality for the world's
elite. At the same time, "rule independence"
is an unworkable stance for nonprofessional players.
People that want to get a grip on the game need
rules to hold onto. In fact, an understanding
of these rules and concepts will increase your
understanding of chess enormously, and will make
you far stronger.
Stepping back to the realm of your question, we
are faced with two things that sometimes conflict:
chess knowledge and a game's "pace."
For basic instructive purposes, we will call this
pace "statics versus dynamics." To know
what facet of chess knowledge needs to be employed,
you also need to know if the position is based
on statics or dynamics. This means that you can
make your Knight better than your opponent's Bishop,
play for a superior pawn structure, or strive
for the win of a pawn, but if the position calls
for dynamics over statics, you might be barking
up the wrong tree.Though I can't give a blanket
answer to the question you posed, let's simplify
with rules that don't exist at the grandmaster
level but are critically important for us mortals:
RULE ONE: The implementation of basic positional
ideas gives you a huge competitive edge in static
situations.
RULE TWO: Positional and strategic "physics"
break down in the face of dynamic situations.
To sum up, it's extremely important to know if
the position is a static (slow play) one or a
dynamic (fast play) one. Dynamic situations often
call for a "damn the torpedoes mentality."
In that case, tactics or an insistence on wrestling
the initiative from the enemy (by any possible
means!) might be the #1 thing to consider. Suffice
it to say, then, that an understanding of statics
and dynamics is the main tool needed to prioritize
and implement the positional knowledge you've
acquired over the years.
Jeremy Silman
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